I won't go into in-depth detail to how I came to the decision (that's what the essays for) but the pathway I've finally decided upon and which I am selecting for the 2nd years is...
My Four Practitioners:
1. Shingeru Miyamoto (Nintendo) - It wasn't a difficult selection, as the picture indicated Shingeru is a incredibly influential game designer and fits nicely in at the start of my essay, he represents my early discovery into the world of game animation. He's been creating pioneering, industry-shaping video games and hardware for nearly three decades. His contributions have been blatantly copied by competitors just as much as they've been applauded by players around the world. His resume includes greats such as: Donkey Kong, Mario Bros., and The Legend of Zelda, Mario Kart, F-Zero, Star Fox and Super Mario 64.
2. Phillip Dobson (
4. Hayoa Miyazaki (Manga, Animator, Film Director) - A more modern discovery of mine rather than an early childhood inspiration this time, Miyazaki who has attained international acclaim as a maker of animated feature films. His work visually and imaginatively is on a completely different level to anything else out there, the unique beauty of his animations display intelligent meaning on; nature, life and love. I truly believe that animation is special, that it has the power to take you to unimaginable places of magic, where the possibility's are endless and restrictions are non-existent. This is something that other media forms cannot achieve. His work is the best example I can think of that reinforces that idea, it represents animation as more than child's entertainment but as an art form. His resume includes: Spirited Away, Howl's Moving Castle, Castle in the Sky, Ponyo and more
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